Month: May 2012

Lots of Closed Doors Recently…

And here is a window.

I have a chance through Kickstarter to become the lead programmer of a great real-time strategy game – Conquest 2: The Vyrium Uprising! This would allow me and my family to get back to Austin, and would help me to get back into an industry I love but I feel has been very abusive lately.

And you get a great game to boot!


Dear Blizzard.

I know why you did it, Blizzard. I do. People were duping things like CRAZY in Diablo II. The economy was completely out of control. People started using things like legendary rings as currency because the in-game money was so easy to duplicate.

Plus, you’ve got this “buy better weapons for real money” thing that you’re doing. I mean, I don’t really care about that. I’ll never spend a penny there, but it obviously requires constant monitoring to ensure no exploits.

So I know why you need a constant server connection for a game that can be played single-player.

But could you at least keep your DAMN SERVERS UP?! I had the Skeleton King down to about 2% when the servers just shut down. I mean, really!


Back in Austin.

I’ll be at the Rudy’s on South Capital of Texas Highway from 7 PM on tomorrow. I expect to see every one of my Austinite friends there.