Return with us to the days when men were sprites (and so were women and dragons and kings). When 256 colors seemed like a luxury and games were known more for their gameplay than their flashy graphics. Inaria is an RPG created in that style, but with modern interface conveniences that make it easier to play, giving the best of both worlds.

Inaria is a land divided. The above-dwelling Humans and the subterranean Slorn had long been at peace…until a new Slorn King pushed his people into war with the surface. Many cities fell to the Slorn onslaught, but one held – Emerald, the last free city of Inaria.

As a citizen of Emerald, you’ve decided that it’s time for you to join the fight. While the main forces prepare their defenses, King Gianfranco sends you on a seemingly impossible mission…to destroy the Slorn King himself.

Inaria features:

  • – Classically inspired graphics
  • – Huge dungeons to exlore
  • – Tons of different enemies to fight
  • – RPG mechanics that reward you no matter how you choose to create your character
  • – A plot of intrigue and deception, where things aren’t as simple as they seem
  • – Superb retro-styled music courtesy of (and available for purchase from) H. Arnold Jones
  • – Small and fast – Inaria runs on any Windows computer, including netbooks!


A battle outside Castle Emerald.

Face Mendikar the Madmaker!

Increase your stats, or gain fantastic new abilities – the choice is yours.

Aid the desperate people of Inaria.


5 Responses to Inaria

  1. […] hate to self-promote (really, I do) but I just wanted to mention that my role-playing game Inaria is still for sale, still pretty darn good and still just $4.99. And if I can get enough sales of […]

  2. […] I’ve sold exactly one copy of Inaria through BMT Micro, which is enough because I wanted to find out what the experience was for the […]

  3. […] going to be releasing a new, greatly expanded version of Inaria within about two weeks, and I need beta testers. Your reward will be a free copy of the final game, […]

  4. […] #8 – Inaria (2011, Windows): Created by another friend of mine, Anthony Salter, Inaria has finally been part of a (modest) bundle, so it’s no longer quite as obscure as it once was. Inaria is an old-school-esque game of the Ultima III-V style that started as a “game in 40 hours” project that gradually blossomed into a full-fledged (if relatively short), playable, entertaining game. The author updated the game since its original release, adding a major randomized dungeon (called “The Infinite”) and other features. You can help make this game less obscure by getting it here. […]