Month: April 2014

Name That Game! 99: In the Original Klingon

A lot of times games get retitled for foreign markets. Sometimes this works, sometimes it doesn’t. And sometimes it’s hilarious.

Here are seven games created in Japan and very popular in English-speaking markets. I’ve given you the literal translation of their Japanese names; can you tell me what the English name is? (Just to be clear, these are all console games and several of them are NES games.)

1. It’s a Wonderful World

2. Turnabout Trials

3. Devil’s Castle Dracula

4. ZERO

5. Downtown Hot-Blooded Story

6. Myth of Light: Mirror of Palutena

7. Beast King Chronicles

Good luck! If you win, I’ll give you a free copy of my game, Deeds Of Minor People As They Battle Against Gods.


Jacqueliene J. Benton Little

My grandmother, and my children’s great-grandmother, passed away on Wednesday, April 23, 2014.

I do not have a single negative memory of my grandmother. We called her “Nanny”. Traveling from our home in Macon, Georgia to visit her in Warner Robins was always one of the highlights of my youth. While she didn’t have a lot of toys, she had a big backyard and, better yet, bordered the local high school outdoor football field.

My mother would tell me stories about how she and her sisters would go out there after games and crawl around under the bleachers looking for dropped money. My sister and I never found any ourselves but it always felt adventuresome to crawl around in that enclosed space looking for treasure and sneaking into the control tower.

Huh. And this was years before I started playing D&D…

Nanny was a very traditional Southern woman. Even after she divorced her husband and began working for herself she still made a lot of time for her family, especially us grandkids. She was old enough and respected enough to earn the title “Miss Jackie” in the community. She loved to cook, and many of my favorite memories of her involve eating the copious amounts of treats she made for us. And when Thanksgiving came around, wow.

After my family moved from Macon to Virginia Beach, VA, I fell out of touch with my grandmother. I can give all kinds of excuses – life was hard, I was working two jobs and going to school, I’m a male and thus have trouble expressing my feelings, etc. But I shouldn’t have let it happen.

And then I took my solo trek to Austin and became even more self-centered as survival became my priority. I hardly thought about Nanny, much less talked to her.

When my oldest child was very young, I took my entire family back to Warner Robins to catch up with everyone. Nanny seemed to be slowing down but was still in her right mind. She loved meeting Megan and she told me that she was proud of me.

I would only speak to her again briefly until our move from the accursed Michigan to Florida. On our way down we made time to visit her in her home. By now I had three children, and the oldest was almost eighteen. Nanny loved seeing them again, but I could tell from her difficulty getting around and the fact that one of her daughters had moved in with her to care for her that she might not last much longer.

And last Wednesday she breathed her last. I’m just very grateful I got to see her one more time and that she got to see three of her seven great-grandchildren.

Goodbye, Nanny. I will miss you.


Name That Game 98: I Have a Name, If Nothing Else!

Continuing the theme of the last Name That Game, we’re now delving into the realm of (potentially) memorable characters with fairly generic names. Why?

Well, there are lots of games out there that allow you to customize your character, sometimes even going so far as to allow you to be male or female. But then these games have a problem – if you don’t know what gender the main character is supposed to be, how do other characters in the world address him/her/they/it?

Most games get around this problem by either referring to your character by their last name or by some sort of title. As the player, you should get used to this because you’ll be hearing it a lot.

Below are ten names that games use to refer to genderless (or gender-selectable) player characters. Can you name the games they are from?

1. Shepard

2. Boss

3. Hawke

4. Alex D.

5. Hacker/Employee 2-4601

6. Alpha 1

7. Avatar

8. Viridian

9. The Nerevarine

10. The Courier

Good luck and have fun!


Important News About The Blog!

I started this blog (looks through archives) Holy Toledo, in 2003! That means this blog celebrated its tenth anniversary last year. And I didn’t even realize it.

I am so lame.

And I was calling it “Games Without Frontiers” back then. That’s before I decided to start Viridian Games.

Wow.

Anyway, a few years ago I decided to use ViridianGames.com exclusively as my store and move the blog to GameDevDad.com. It was probably the worst thing I could have possibly done short of accidentally deleting everything on my web space and in my SVN repository. I had a fairly good readership back then (this was also when I was doing Name That Game! regularly) and I just destroyed it by moving the blog.

So you’ll be happy to know that I’m moving the blog! Actually, I’m moving part of the blog. I’m going to sort out all the posts (which is a chore I am not looking forward to) into all the game development and commentary and move that back to ViridianGames.com. Name That Game! will also move to ViridianGames.com.

Stuff about me personally, my family, and PSRD breaches will stay here. So if you just want to read about what I’m doing with my game development or participate in gaming trivia contests, you’ll want to head (back) to ViridianGames.com. If you want to see tons of pictures of my kids and hear me mope, this is the place.

Plus, both sites are going to get a new coat of paint. I’m getting really sick of this theme, but it’s going to take a while because it’s not a standard theme; it’s something I hacked together. So now I have to hack something new together.

Once again, I wish I had some real website design skills.


Age of Mythology Made Me Feel Dirty

So! Just a few days ago I found out about this:

Now, despite my eternal love for Age of Empires II, I did really enjoy Age of Mythology. I played it a lot and I played it with my daughter (co-op against AIs, of course). So that video made me very happy; there are some long-standing bugs with the original Age of Mythology that rear their head every time I try to play it. Seeing these bugs fixed would make me happy. Plus enhanced textures, water and lighting, and tools to make streaming and commentary easier. I might get to watch commented games on Twitch.tv! I couldn’t see a downside.

But the community sure could.

See, the game is being released at the abominable price of $30. I know, right? Quel horreur! It’s not like Microsoft is paying an external developer to improve the original code and add all these features. And it’s not like this developer is actively encouraging feedback on what new features to put into the game. And it’s not like the only reason they are doing this is because they feel they might make money at it.

Oh. Actually, it is like that.

And the thing that bugs me isn’t the fact that some people think that the price is too high. There are always going to be people like that. The thing that bugs me is that people are actually outraged at this price. They are frothing and foaming. The price is an affront to them; they can’t live full and robust lives any longer because of this price.

So I (possibly stupidly) decided to dip my toe in.

You can’t see most of it now because it’s been scrubbed, but I was immediately attacked by one Baron von ZinGer who, instead of addressing any of the points I’d made, called me an idiot. He accused me of having such a big ego that I’d probably be fired from my dev team soon.

I can’t wait to have that conversation.

“Anthony?”

“Yes?”

“Can I have a word?”

“Sure.”

“We’re letting you go from the team.”

“What?! Why?”

“You’re too arrogant and sure of yourself. You’re egotistical and your self-confidence is completely obnoxious.”

“That’s ridiculous!”

“I’m sorry, but that’s how we feel.”

“We? Who’s ‘we’?”

“Me, Viridian and Badman.”

“But we’re all the same person!”

“I know. We’re drawing a line inside our brain. We’ll stay on this side and you stay on that side.”

“Well, fine!” (door slams)

Yeah. This same guy also looked up my profile, saw the Greenlight link to Planitia, and accused me of being a “lying stealing dev” because Planitia is based on Populous. When I asked him how I was lying when I explicitly stated that the game was inspired by Populous, he said it was because I called the game “one of a kind” on my Greenlight page.

Yeah, I’ll just stop working on Planitia now and play one of the forty other god-game/RTS’s out there. I mean, why did he think I was such a fan of Age of Mythology in the first place?

So all I can conclude is that people are stupid on the internet. Oh! And that Age of Mythology Extended Edition looks boss and I’m definitely picking it up.