Today I registered my sole proprietorship, which means I can now do business using the name “Viridian Games”. Before this it was just the name of my blog, but now it’s the name of my company – something I rarely thought I’d ever have…
Tomorrow I’ll pay the $100 to become an official Apple developer and fax them the registration form. Then I’ll be ready to submit Inaria when it’s done.
I will tell you what I’ve learned over the last eight months – never have a single revenue stream. I wish I’d learned this when I was twenty.
Congrats, and the best of luck.
My last few work contracts have basically forbidden secondary revenue streams =( (unless separately agreed upon by the company)
Way ahead of you! I don’t have a SINGLE revenue stream! I’m currently looking for one. 😉
Woo hoo! You’ve leveled up!
Some tips (you might already know):
1.) Convert your apple account to a corporate one at least a few weeks before you submit your app. If you do it after you submit, apple’s going to remove your app from the store at some point when they process your paperwork… Three or so days later you’ll be able to edit your app submission in iTunes Connect before it’s up again
2.) Set your app release date 2 weeks from your submission date, or you may miss out on being in the What’s New catagory, as Apple relies on the release date field and NOT the actual release date.
#2 – lol.
Congratulations! Looking forward to seeing Inaria on the app store 🙂
Thank you all so much for your support. I’m basically waiting on Apple at this point…the game just needs a little polish while they process my developer application. If it’s not out by the end of August, it won’t be my fault 🙂