So. Have I been working on my prototypes?

Of course not, that might actually be productive.

Instead, I’ve been working on improving Inaria.

Why?

Well, ’cause I don’t think it’s currently worth the money I’m charging for it. It’s still selling, but I feel kind of guilty every time I see a sale.

I’m going to add some stuff to it and then I’m going to put it to bed. One of the things I’m going to add to it is a randomly-generated dungeon to give it more replayability. The rest of the stuff will be a surprise.

I’m anticipating having this update done by the end of this week. Beta testers, let’s go one more round, shall we?