Name That Game 3!

Okay, you little punks have been getting these pretty easy, so it’s time to ratchet up the difficulty level.

Hmmm...

Oh, and just for the record, every game I use will be a game for the PC. I’m not going to go way back to the Commodore 64/Apple II era (that feels like cheating).

Name and developer, please.


Video Blog 4, 10-07-06

In this episode, I talk about how games don’t have to be so darn difficult and present some gameplay footage from Hit & Myth. And I actually kept the thing to under fifteen minutes this time!

Gamespot:

Google Video (quality still not as good; not sure how to fix it):

If neither of those work, you can download the file directly from here.


David, Part 2

We had a huge meeting today about David at his school. I must have met ten different people – principals, assistant principals, teachers, aides, specialists, etc, etc, etc. We had to answer a lot of questions about his behavior and development level in order for them to set up a program for him, and it turns out that he’ll have to move to another local school in order to get the attention he needs.

It was a very emotional, stressful, overwhelming experience. Emotional? Yep. I’m biased because I’m his dad, but I swear, I’ve never met a sweeter child. He has no guile in him. He’s not jealous of his younger sister, nor does he pester his older sister just to be mean. I don’t think he even knows what a lie is yet. Everyone at his school loves him. So his teacher broke down crying when she was told David would be leaving her class, which caused my wife to start crying. So the meeting boiled down to long stretches of having lots of technical jargon dumped on us punctuated by someone starting to cry.

The thing is, even in the six weeks since he started at his current school, my wife and I have noticed a marked improvement in both his speech and his behavior. The combination of a more structured environment and other children to interact with has already been very good for him. I can ask him a question now and there’s a good chance that he will answer it, instead of simply reflect it back to me. I’m grateful for what his current teachers have done for him, and I’m eager to see how much he will improve in a specialized curriculum.


Name That Game 2!

This one shouldn’t be too hard. I was just in the mood to post a classic RPG screenshot.

(Right-click and choose “View Image” for a full-sized version.)

Old-school RPG!

Again, first person to contact me with the name of the game and the name of the developer gets mentioned in my next video blog!


Video Blog 3, 10-01-06

Video Blog 3 successful!

In this blog I talk about how game development and game publishing work, tell two stories about game development, and even have a guest star at the end!

Edit: Google Video version is here. Gamespot’s player doesn’t seem to work well for non-Usanians. I’ll be uploading the Google Video version more promptly in the future.

Okay, let’s test something here…

Woohoo!

Well…

Except that the quality on the Google Video version is MUCH worse than the Gamespot one. Crud!

Edit: Direct download link for this video blog is here.


Name That Game!

Now why didn’t I think of this? The best thing about doing it this way is that you can’t Google a screenshot.

Well, never let it be said that I don’t steal every good idea I see! Welcome to our first installment of Name That Game! And there’s really no sense in doing this if you’re not going to do it right, so we’re starting with a toughie.

(Right-click and choose “View Image” for a full-sized version.)

What the hell is THAT?

I’m looking for the name of the game and the name of the studio that developed it. The prize? A shoutout on my next video blog! Good luck!


Halo Wars

Doh. I really think Ensemble has dropped the ball on this one.

For one thing, this feels like something mandated from above, rather than something they came up with on their own. “It takes too long for Bungie to make a Halo game,” I can hear the Microsoft execs saying. “Surely we’ve got another studio who can be working on another Halo game somewhere….” Hell, it’s conceivable that Microsoft ordered Ensemble to get working on this because they knew that if they didn’t, they wouldn ‘t have anything Halo-related to show at X06.

Second thing: the FAQ states that this game is an RTS and it is 360-only. I’ve never felt that real-time strategy games belonged on consoles. Of course, I’ve never felt that first-person shooters belonged on consoles either, which is why I never really got into the Halo games.

Third thing: this is why Microsoft stepped on Halogen. Which is fine, its their right, but they did it in the worst possible way – with a cease-and-desist right before Halo Wars was announced. Very ham-handed, and just the type of thing that can create a fan backlash.

This will probably end up being the first Ensemble game that I don’t buy. Which makes me sad.


Straight Outta Lynwood

Weird Al‘s latest drops today, to use the vernacular. Best tracks, IMO: White & Nerdy, Pancreas, Virus Alert and Close But No Cigar.


Comments Fixed!

Some people were complaining that they weren’t able to leave comments. After much hair-pulling (and a reinstall of the WordPress software), this has been fixed…I think. Pretty sure. No, really, it should be.


Video Blog 2, 09-24-06

And here it is.

If the above video doesn’t work well for you, here’s a Google Video version.

And if neither of those work, here’s the direct download link.