Crud, I forgot to post this yesterday.
Again, I don’t know how tough this one is going to be. I deliberately tried for something slightly easier, since last week’s was such death. But hell, I didn’t think last week’s was that tough…
Name and developer, please. Your reward? Oh, you want a reward? What, free amusement isn’t enough for you, you want even more?! I work and slave over a hot compiler all day long for you people, and you’re just never satisfied! Go to your room!
So you know, this is annoying the hell out of me. I only played the demo, and my first gut reaction to what it was called was ‘Bioshock’, before I realised that’s what the newfangled one is with all that bumpmapping and ‘graphics’, etc.
I remember the combat being really complicated, and very Resi Evil controls. Other than that…. nnnnngh!
Bioforge from Origin. I didn’t play it, but I remember the ads and checking out the screens. At the time, I think I was trying to get the Ultima Online beta to work.
I recognized that as well, but I apparently don’t visit the site often enough..
Bioforge had a couple interesting things in it.
First is that there was a rumour that a “complete” version was coming at some point, and that the released version was majorly shortened from whatever they were planning..
Second is that it has code that detected gravis ultrasound drivers and refused to play any sound if they were active. It was (also) rumoured that creative had paid them for this =) which may or may not be true.
Well, I was nearly right…!
Dave: Good going! You are correct, sir!
Sol: Your first rumor is true; there was going to be an expanded version called Bioforge Plus, but it was canceled. As for your second rumor…I have no idea, I’ve never tried to play Bioforge with a GUS. Doesn’t really sound like something Origin would do, though…
Oh, and for the record…your reward will be a shout-out in the video blog I will be doing this weekend! I finally feel well enough to do one!
Oh, damn…sorry, Dan, I didn’t see your comments because they needed moderation. Well, you were close at least!
“a severed arm”
because every time you picked it up that’s what it said – we spent I don’t know how long dropping and picking it up just to hear that….
My favorite part of the game was playing grenade catch with the soldiers. My least favorite part of the game? Carrying the time bomb to the otherwise-impregnable door. Holy crap, that part sucked. Yeah, the no-gravity parts were kind of annoying and there was one puzzle that was practically impossible, but that time bomb thing was just evil, pure and simple.