I swore to myself that I would work on Planitia for at least an hour a night every night this week, and so far I have kept that promise. A lot of stuff has been added, but I still feel the game needs more work before I can update again. It is possible that I’ll get that work done tonight and have the update up tomorrow, but if not it certainly should get done this weekend.
And the reason I’m holding off is because once I get in everything I want to get in, I’m actually going to let you play it! So be patient!
Sweet! Playable demo!
Will I be able to blow stuff up?
You’ll be able to kill a bunch of little people…that good enough?
awesome!
a good ol’ fashioned Dwarven bar-B-Q!
I can’t wait to see it!
Killing little people, is there a hidden message?? 🙂
Just joking .. cannot wait to get to try a new demo!
Does it run on Lin…Oh, wait. B-)
It is unfortunate that this is my “learning D3D” project because it means that no, it won’t run on Linux. In the future I may go back to OpenGL (or even try providing render support for both APIs) because I do want as many people to be able to play my game as possible. Of course, there’s always the third option, which becomes more appealing to me every day…
Good read. Took me some time to go to the very first posting on Planitia topic but here I am.
Good luck with the demo!