I’ve no doubt that ODE can do what I want it to do.
I just can’t figure out how to make it do it, despite having stayed up until about 2 AM every night this week.
If I can’t get ODE integrated by April 1, I’m cutting it. If I cut it, I will try to replace it with some simple crappy physics of my own…but I can’t promise anything.
I’ve already cut (or severely scaled back) the world simulation that I thought the whole concept of this game was going to be built around…if I cut physics too, what’s left to make this game distinctive? I’ll basically be remaking Age of Mythology. Now, of course, this project was supposed to be a learning experience (and boy, it certainly has been)…but when I started I had a bit of a vision, and now it’s pretty much all gone.
Ah, well. It’s the Dark Time on the project. Every project has one. I’ll just have to push through it and see what comes out.