My good friend Tom Mauer is very interested in entering the Dream Build Play competition, which requires developers to take a game they are provided (in this case a souped-up version of SpaceWar) and spend three weeks improving it in some way.
His idea was to overlay a tactical strategy game on top of the simple arcade action, in the vein of Archon. The result: SpaceWar Tactics!
Give it a try and leave him some feedback, won’t you?