PTFSD Update: Miracle Noodles

Okay, so I went up to Whole Foods and got some shirataki noodles.

The product they offered wasn’t the zero calorie kind – it was this brand. Still, the noodles only have 20 calories per serving, which is more than low enough.

So what are they like?

Well, first, the come packed in water and they need to be refrigerated. They only last about three months, even in the fridge.

Second, they are two bucks a pack…but a pack has two servings. So they cost about ten times as much as normal ramen noodles…but still pretty cheap.

Third, while you do not cook the noodles, you must still prepare them properly in order to get the most out of them.

When you open the bag, you will be immediately hit with a very Asian, fishy smell. Do not panic. Drain the noodles in a colander and then rinse them very well under hot water. Drain them again.

Now comes the most crucial step – you must dry the noodles. Everyone who complains about these kinds of noodles has typically missed this step. Put the noodles in the microwave for one minute, then dry them well between layers of paper towels. You’re almost going to want to wring them out – only by getting the packaging water out of the noodles will they be able to soak up whatever sauce you’re going to put on them.

You’ll notice that the fishy smell is gone. If you taste one, you’ll notice that it…well, doesn’t really taste like anything. You’ll also note that the “unique texture” the web page touts is actually that of rubber. It doesn’t bother me much, but if you’re used to regular ramen noodles…

Add some protein (I use about four ounces of either shrimp or chicken), some veggies and a little soy or Worcestershire sauce and you’ve got a very filling meal for about 250 to 300 calories. I’ve heard they work even better in stir-fries, which makes perfect sense.

I’ll be eating these religiously for two meals a day for the next week. On Friday I’ll report my progress.


Demigod Update

Despite Demigod’s absolutely disastrous launch, it appears to be selling well. Stardock’s policy of “No DRM” seems to be paying off yet again. I wonder when other companies will get with the program.


PTFSD Update: Time to Get Gimmicky!

Okay. You may have noticed that I haven’t been posting PTFSD updates. The astute among you have probably guessed it’s because it’s not going well. You’d be right! While I have gotten my weight down to 315.9 at one point, my lack of dieting resolve has caused it to rebound to nearly 320. This seems to be a “plateau weight” for me – a weight my body likes to hang around, and in order to lose more I have to drill down to a lower plateau weight.

(This applies only to my dieting. I am still walking for an hour at least five days a week, which I guess I should be proud of…if it were helping.)

The problem, of course, is that I like to eat. And I tend to eat more when I’m stressed, because I don’t feel like starving myself when everything else in my life…well, sucks. So I guess I should be happy that I haven’t gained any more weight (the last time I was unemployed was when I ballooned up to 360).

But I need something serious to get myself unstuck. I have shied away from gimmicks in my diet because, well, most of them not only don’t help, they are actively harmful to your health. Stimulants, hCG, Atkins – all really bad ideas.

But then I found out about miracle noodles, also known as shirataki noodles. What are they, you ask? They’re noodles with a blissfully short ingredient list: water, soluble fiber, and calcium. Which means that they contain no sugar, no starch, no fat, and no protein. They effectively have zero calories. They seem like such the perfect thing to help me that I must either be dreaming or…they must taste like krep.

Have I tried them? Not yet. I went to four different Asian markets yesterday looking for them, to no avail. On a whim I called Whole Foods…and they have them. So I’ll be running up there later today to pick some up. Expect an update later on how they measure up!


iNaria

Because two people demanded it!

Yes, it’s true. My new current project is Inaria for the iPhone. I was greatly encouraged to do this by my good friend Ryan Clark, who has just been incredibly supportive during my entire time of trouble. He even lent me the Mac that I’ll be doing the development on. (And that I’m currently posting from.)

Porting it to the iPhone probably won’t take long; the hardest part will be making sure the new interface works well (and finding some music and sound effects I can use with the game). I will be adding some extra content – new maps and a much better leveling system. I hope to have the project done by the end of May.

And now I finally have something to blog about on this blog again!


So last night I was cleaning up…

…and I came across a boxed copy of the D&D 3 Starter Set, which I bought a couple years ago.

While it sat on my desk, my son David walked into the room.

“Dungeons…Dragons Basic Game”, he read.

“Dungeons AND Dragons. That symbol means ‘and’,” I said.

“Can I play Dungeons & Dragons?” he asked.

Well. Under normal circumstances, the answer would have been a quick yes. The Basic Game was fun, but Megan and I have moved on to Fourth Edition, and the rules in the Basic Game go up to – get this – level 2.

But at this point it was almost his bedtime.

“I’m sorry, boy. You can play it in the morning.”

“Okay, Daddy.”

At six AM I awoke to find my son David standing over me.

“Good morning, Daddy,” he said, to his credit.

“Good morning!” I replied.

“Can I play Dungeons & Dragons?”


What the…?

Google “iPhone RPG” and this is the first link you get.

Take a look at this screenshot:

Do those tiles look…familiar to you?

Now, I’m not saying he stole them from me. He obviously got them from the same site I did. And the tiles are listed as being in the public domain.

But it does chafe a bit seeing someone charge $4.99 for a game that, in all my horribly egotistical honesty, probably isn’t as good as mine.

I really need to start making some games I can sell.


Being a GameDevDad means…

…discovering that your four-year-old is an excellent beta tester.

Jewel loves my current game-in-progress Planitia. It’s her favorite game. But she doesn’t call it Planitia, she calls it “Volcano”. “Daddy, I want to play Volcano!” And of course, if she ever sees me working on it, I lose 15 minutes while she piddles with the latest build.

She loves watching the little people run around and she loves flattening the terrain out (which she calls “cleaning up”). But she really, really loves throwing volcanoes around. And then cleaning up after them. And then throwing down another one.

Needless to say, since she has no idea how the game is supposed to be played, she’s constantly finding bugs I’d have never thought to look for.

The development of Planitia has been fraught with frustration and delays, but it really makes her happy, so I guess I can consider it a success!


Planitia Update 38: Injury, But No Insult

So I’ve updated Planitia. I haven’t added any real gameplay improvements, so the overall experience should still be disappointing – but at least the download is now a third of its previous size and loads much, much faster. I also added left-handed controls! Yay!

You can get it from the usual place.


Charity

“We are all charity cases now”, says Jeff Vogel in this IGN post.

The only disagreement I have with him is the word “now”. We’ve been charity cases pretty much since the industry started.

Everyone’s oohing and aahing over Demigod‘s phenomenal piracy rate. Long story short: Gamestop broke Demigod’s street date, releasing the game around April 11 when the game wasn’t supposed to be out until April 14. Since Stardock is famous for not using any DRM on their games, torrents for the game were immediately available.

Demigod is a lot like Left4Dead, in that there is a single-player component, but it’s really just there to get you ready to play multiplayer. Thus, a whole lot of pirates were logging into Stardock’s servers…three days before Stardock was ready for the game to go live. The official tally that Brad Wardell gave was that on day one, out of 120,000 concurrent connections to the servers, only 18,000 were from legitimate users. Now, this doesn’t mean that those who pirated the game got to play it; Stardock’s servers were capable of detecting and booting pirated copies. But legitimate users simply could not play the multiplayer game because the servers were so busy dealing with pirated copies.

Brad and his IT guys finally had to set up another server and tell any legitimate user who logged in, “Um…log in to this server instead.” That finally got the legitimate users up and running, but a lot of damage had been done.

Most notably, Gamespot’s review. Gamespot reviewed the game on day one during the pirate crush and finally ended up giving the game a 6.5, with the two most noted problems being connections and a dearth of single-player content. It’s entirely possible that without the pirate crush that score could have been much higher – and now that the pirate crush is over players are scoring the game much higher.

So in the end, this was a very different way that piracy harmed a game. Piracy in this case wasn’t about sales. It wasn’t about pirates getting to play a game they didn’t pay for – they didn’t. It was about pirates ruining the online experience for everyone else and hurting Demigod’s review scores. It’s possible Brad would have been better served putting up an message after Gamestop’s betrayal telling users who logged in, “The street date on this game is April 14. You’ll be able to play it then.”


Holy Doublecrap!

What the…you can’t…why didn’t…OH CHIEF, YOU’VE MADE ME THE HAPPIEST GIRL IN THE WORLD!

And the crazy thing is, I wasn’t even looking for Starcraft vids when I found this channel. I searched for Nethack, found a couple cool vids by this guy DiggitySC, checked out his channel, and discovered that he has over seven hundred videos of professional Starcraft matches that he’s done commentaries on. Squee!

You know, at some point I should start a category for all these Game Voyeur posts. I think I’ll do that right now!