This weekend turned out not to be conducive to working on Planitia at all…I got a little stuff done, but not nearly enough to do my trailer. Hopefully sometime next week.
I’m working on one school-related game project.
Prototype took one weekend.
Turning it data-driven (so that artist can tweak values) took two weeks. I.e. it looks exactly the same as the prototype, but the zip file is twice as large, and there’s a neat xml file.
Yeah, I certainly know how that is.
I’ve still got a month…if I can get this physics stuff cleared away pretty quick, I’ve still got a chance.
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