Units can now fight each other (some of the units in the upper-left corner are dead, that’s why they’re upside-down).
We now have fog of war in.
I made graphics for the other two unit types, but I haven’t started using them yet.
All in all, I’m disappointed in how little I got done this weekend. Three kids and all, yes, but I also fired up Dishonored for the first time “just to see what it was all about”. That was a mistake.
Soooo…I won’t have something to submit for #7DRTS. But that’s okay – by Wednesday I knew that Chitin wouldn’t be ready in time for that anyway; my wife was right when she said that Ludum Dares are for “single guys with no kids”.
I will be continuing the Chitin project as a 40-hour game, and I fully intend to finish.
What do you think of Dishonored? For whatever reason, the game just didn’t click with me.
I’m amazed that someone can do a game in a mere 40 hours, how long did Planitia take? Where do you get inspiration? Insects fighting reminds me of Sim Ant. Do you ever have crazy ideas that are way out there, or do you always stick to something safe that you’ve done before? Sorry to drop a ton of questions on you, anyway, nice game, too bad you couldn’t get it done in time to submit it.
Handshakes: I liked Dishonored. It’s basically Thief with magic powers, which sounds and is cool. But I went for the low chaos (good) ending, and as a result didn’t get to do a lot of the cool stuff the game allows (I didn’t use a single spring razor, for instance). So it felt kind of weird, the game giving you all these tools to kill people and then punishing you for doing so.
innategamer: I’ve been working on Planitia for years now, even though it was supposed to be a 40-hour project initially.
As for my inspiration…I’ve played a lot of games. LOTS of games. So usually I want to make “a game like X, only with these improvements”. Which I know is hopelessly derivative, but it’s just what I like to do. I’ve thought about doing a few really original things and I may get around to them after Planitia finally gets “born”.
That is EXACTLY what turned me off from Dishonored. I wanted to get all stabby stabby, and it really felt like the game was punishing me for doing it. It turned me off in a big way. I particularly recall a section very early into the game, where I was continually forced to “game over” and reload because I murdered some NPC or other that the game didn’t want me to.
Found this and thought about your project. Think you can use it? http://www.pixeljoint.com/pixelart/68302.htm