Last night my older daughter made her first D&D character, a female human chaotic good cleric named Yue.

They grow up so fast…sniff…I promised myself I wouldn’t cry…

Actually, she expressed interest in trying out “real” D&D recently (although this technically isn’t her first experience with the D&D system since she’s a huge Neverwinter Nights fan). Since I didn’t have a copy of the most recent rules I opted for the D&D Basic Game, which I purchased at a local Toys R Us.

We played through the first very short programmed adventure with a precreated character and she really enjoyed it. Wizards of the Coast went ahead and integrated the D&D miniatures game into the basic rules, so the basic game we bought came with a whole bunch of plastic miniatures and mapboards. She had no trouble picking up the rules and she thoroughly enjoyed bashing some kobold brains out.

Ah, kobolds…I remember when I…sniff…no, must be strong!

But she didn’t like any of the pregenerated characters and wanted to make her own, so she cracked open the advanced rulebook, which has character creation rules for the four basic classes (fighter, rogue, cleric and sorceror) and the four basic races (human, elf, dwarf and halfling).

Then she sat at the table for about two hours voluntarily reading and doing math. God I love paper and pencil RPGs!

Now, overall the quality of the D&D Basic Game is quite high, but in the player section of the advanced rulebook there is one vital omission…nowhere does it tell you what your starting Armor Class is! There are tons of rules about how to modify your starting AC based on your race, your Dexterity score and your armor, but nowhere in the book do they tell you that your base AC is 10! That seems like a weird omission. That one stymied us for a bit…I knew in previous versions that the starting AC was 10 but I didn’t know if it was still the case. I was able to look at the pregenerated characters and figure out from them that base AC was still 10, and she was finally able to finish her character.

Who will probably go on her first adventure tonight!

For the record:

Name: Yue
Race: Human
Class: Cleric
Alignment: Chaotic Good
Deity: Pelor

Ability Scores:

STR: 16 +3
DEX: 14 +2
CON: 15 +2
INT: 12 +1
WIS: 17 +3
CHA: 16 +3

Saving Throws:
Fortitude: 14
Reflex: 16
Will: 18

Skills:
Diplomacy: d20
Hide: d20
Listen: d20
Move Silently: d20
Search: d20
Spot: d20+2

Combat Stats:
HP: 13
AC: 14
To-Hit: d20+3
Damage: d8+3
Initiative: 12

Feats:
Iron Will
Toughness

Spells:
Detect Magic
Light
Read Magic
Bless
Cure Light Wounds (heals d8+2)
Cure Light Wounds (heals d8+2)

Equipment:
Holy Symbol
Morningstar
Leather Armor