In this video blog I discuss Bullfrog’s Powermonger. I talk about what it did well and what it didn’t do so well, and why Peter seems obsessed with creating little people.
And if those don’t work, here’s the direct download link.
I had heard about powermonger but never got to try it.. and I think I’ve seen enough of it now =) Thanks.
You’re welcome! Hi, I’m Viridian, I play crap games so you don’t have to!
Nah, the truth is that I’ll never do a blog on a game I actively hate. But games that are flawed gems make excellent video blog fodder 🙂
i love these things Viridian!
i kinda see what you mean about doing it so we don’t have to, but i look at it more like: “i’ll never have ever heard of this game and most likely wouldn’t have tried it even if i had.”
kinda like how i trust Mike and Jerry at Penny-Arcade or Scott at VG-Cats, your opinion seems to be more often the same as mine on things. granted, i know i’m not into Populous and i gave Black and White a shot and it wasn’t for me either… actually, i don’t like most of the games you’ve covered in your video blogs… where was i going with this again?
i can still appreciate certain aspects of these games, though. i wouldn’t have gained any insight about any angle of these games if you hadn’t made any of these things. i look forward to your next vblog!
actually, how many bullfrog games are there left to vblog about? i hope your wife isn’t jealous of peter 😉
Hey! I’m not obsessed with Peter Molyneux! I just sometimes imagine him calling me up, begging me to come help him with his latest game because it’s such shite and I’m the only one who can possibly make it better…but that’s not obsession!
And frankly, I thought Black & White was a terrible game. It was a very interesting world simulation and artificial intelligence demo, but it was a terrible game.
Powermonger was a very early taste of the RTS wave that would eventually come. I’m surprised you didn’t cover killing sheep and inventing in your video blog. Inventing cannons (which apparently rolled the balls down the hill) and boats and whatnot were a big part of the fun.
Unfortunately Powermonger didn’t have lan play so it didn’t get much play when the lan scene got big. Probably because it started as an Amiga game.
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